Final Fantasy VII: Dirge of Cerberus Cheats & Codes — PS2
32 cheat codes for Final Fantasy VII: Dirge of Cerberus on the PlayStation 2, covering Cheat Device.
Cheat codes32 codes
| Effect | Code |
|---|---|
| Enable Code (Must Be On) | 90442DC8 0C111B1F |
| Infinite Health | 200C0220 240103E7 + 200C0224 03E00008 + 200C0228 AC810020 + 20317660 08030088 |
| Infinite MP | 200C0230 24100064 + 200C0234 080C5D70 + 200C0238 A6300024 + 20317604 0C03008C |
| Infinite Gil | 10A0B748 0000FFFF |
| Max Gil | 20A0B748 05F5E0FF |
| Buying Items Doesnt Decrease Gil | 2032110C 00000000 |
| Buying Items Increases Gil | 20321100 00641821 |
| Quick Exp Gain | 10A0B750 0000FFFF |
| Max Exp | 20A0B750 05F5E0FF |
| Super Strong Attacks | 20A0B764 05F5E0FF |
| Max DEX | 10A0B772 00000064 |
| Max DEF | 10A0B774 00000064 |
| Max STR | 10A0B776 00000064 |
| Max INT | 10A0B778 00000064 |
| Infinite Item/Ammo Usage | 2031E884 00000000 |
| Never Reload | 20319E58 00000000 |
| Unlock Event Viewer | 704B6D40 00000001 |
| Unlock All Extra Missions | 704B6D40 00000001 + 404B6D64 00030001 + FFFFFFFF 00000000 |
| Unlock All Character Viewer | 704B6D70 001001FF |
| Unlock All Sound Gallery | 704B6D71 000000FE + 704B6D72 00000003 |
| Unlock All Art Gallery | 704B6D72 0010FFFC + 704B6D74 0000000F |
| Chapter Ranking Codes — Max Targets Destroyed | 20A0B450 05F5E0FF |
| No Targets Destroyed | 20A0B450 00000000 |
| Max Critical Hits | 20A0B45C 05F5E0FF |
| No Critical Hits | 20A0B45C 00000000 |
| Max Items Used | 20A0B460 05F5E0FF |
| No Items Used | 20A0B460 00000000 |
| Max Damage Sustained | 20A0B470 05F5E0FF |
| No Damage Sustained | 20A0B470 00000000 |
| Max Magic Casted | 20A0B484 05F5E0FF |
| No Magic Casted | 20A0B484 00000000 |
| Max All Slots | 40A0B004 003C0003 + 000003E7 00000000 |
How to enter the codes
Most of these codes are for cheat devices such as Action Replay MAX, GameShark, CodeBreaker or Xploder — enter them on the device before starting the game.
Code data from CheatDevicePS2 cheat database, used under GPL-3.0. Region and version labels follow the original naming.
