Mercenaries PS2 box art
PlayStation 2Retro archive

Mercenaries

Pandemic Studios 5 Sept 2008 Online: NoListed 24 Jun 2011
Action

About Mercenaries

From the archive

This is the original PS2Home fact sheet for Mercenaries, preserved from the early-2000s archive. Details reflect the PAL release as catalogued at the time.

Official fact sheet

Mercenaries is a revolutionary, 3rd person action-shooter game set in the near future and inspired by real world events. On the eve of a historic reunification of North and South Korea, a ruthless general stages a military coup to take control of North Korea and threatens the world with nuclear war. The international community launches a global task force to stabilize the region. However, when diplomatic efforts collapse and the region descends into anarchy they announce a one hundred million dollar bounty on the North Korean general and his top military and scientific advisors.

The targets are identified in a ?most wanted? list in the form of a 52-card deck of playing cards. As one of the top operatives for a private mercenaries company called Executive Operations, you have been called in to collect on these bounties.

  • Massive, open environments that are completely interactive. If you can see it, you can use it, steal it, drive it, fly it, or blow it up.
  • Explosive combat – you have the firepower (choose from a huge arsenal of realistic, military weapons) to lay waste to anything in sight.
  • Flexible gameplay – Use your weapons and your imagination to figure out how to complete missions in a variety of ways in non-scripted environments.
  • Dozens of different military and civilian vehicles, ranging from tanks, cars, trucks, helicopters, and more that can be commandeered at anytime and used for any purpose.
  • Some of the best graphics seen on the consoles – great weather and realistic explosion/destruction effects.
  • Based on the US military?s system of identifying a ?most wanted? list of enemy targets in a playing card deck, players will use the playing card metaphor to identify missions and enemy targets. Take on missions from the different factions in order to gain intelligence and get new playing cards/targets and access to new areas.
  • Reputation system that is driven by an embedded journalist that records player actions, which determines how civilians and the various warring factions respond to the player.

Screenshots (27 Jul-2004)

Artwork

Videos

Trailer

PS2Home archive team

Game pages are preserved from the original PS2Home catalogue and enriched over time. Something wrong? Let us know.