
Maximo: Ghosts to Glory
About Maximo: Ghosts to Glory
From the archive
This is the original PS2Home fact sheet for Maximo: Ghosts to Glory, preserved from the early-2000s archive. Details reflect the PAL release as catalogued at the time.
Official fact sheet
Achille’s actions have led to the undead rising up from their graves and roaming the countryside angering The Grim Reaper. It soon transpires that Maximo and The Grim Reaper both have a score to settle with Achille so the two form a remarkable alliance to defeat their common enemy.
- More than 40 special abilities, moves and power-ups to discover!
- Dynamic Changing Environments ? With Achille’s drill breaking up the land, the game playfields rise, fall and collapse, creating skill based challenges and obstacles.
- Progressive Character Customisation ? Each player can customise his character with new skills and abilities. A wide variety of skill and weapon upgrades are available as Maximo progresses through the game.
- Unique Continue System ? Players must collect spirits to earn ‘death coins’ that can be used to pay off the Grim Reaper and gain continues.
- Full 3D Worlds ? Maximo lives and fights in an expansive, fully realised 3D polygonal world. Level design allows for true 3D movement and interaction.
- Art developed by Famed Artist ? All of the game characters were designed by Susumu Matsushita, one of Japan’s leading artists.
- Classic Game Play ? Maximo is a return to the classic thinking in game play design. It’s simple, fun and highly addictive and can be enjoyed by players of all ages.
- Challenge Stages ? Advanced players can gain additional challenge stages, rewarding the player with new game play and added abilities.
- Tutorial System ? The action doesn’t stop in order to teach new players how to play. Players will be instructed as the game progresses.





