King of Fighters: Maximum Impact PS2 box art
PlayStation 2Retro archive

King of Fighters: Maximum Impact

SNK PlayMore 12 Aug 2004 Online: YesListed 24 Jun 2011
Fighting

About King of Fighters: Maximum Impact

From the archive

This is the original PS2Home fact sheet for King of Fighters: Maximum Impact, preserved from the early-2000s archive. Details reflect the PAL release as catalogued at the time.

Official fact sheet

Maximum Impact is the first time the long-running series The King of Fighters has gone 3D. Whilst three-dimensional versions of two-dimensional games can often struggle to capture the spirit of the originals, KOFMI not only retains its core gameplay elements but also expands them, bringing many new features that today’s gamer expects from a fighting game. Next-generation visuals combined with traditional The King of Fighters mechanics creates a game fans of the series will instantly feel at home with, and the new combo system creates a fresh way to play for pros and newcomers alike.

Sporting online versus play and the capacity to take screenshots and save replays, SNK is pulling out all the stops on this eagerly awaited Xbox release. Maximum Impact features new characters and gameplay modes alongside an option to enable the original Japanese voices, to create the authentic Eastern experience. The PAL release boasts full 60hz compatibility for those with suitable hardware.

  • Take screenshots from any viewpoint during play and save them to the HDD (exclusive to Xbox)
  • Battle with a friend and save the fight to the HDD to watch later (exclusive to Xbox)
  • Optional original Japanese voices
  • Various ways to play ? including an all-new mission structure
  • Brand new characters and story line
  • Exciting combo options
  • Stacks of unlockables ? including outfits and stages

Screenshots (23 Apr-2005)

Artwork

Videos

Game Intro

PS2Home archive team

Game pages are preserved from the original PS2Home catalogue and enriched over time. Something wrong? Let us know.