Gran Turismo Concept 2002 Tokyo-Geneva PS2 box art
PlayStation 2Retro archive

Gran Turismo Concept 2002 Tokyo-Geneva

Polyphony D. 17 Jul 2002 Online: NoListed 24 Jun 2011
Racing

About Gran Turismo Concept 2002 Tokyo-Geneva

From the archive

This is the original PS2Home fact sheet for Gran Turismo Concept 2002 Tokyo-Geneva, preserved from the early-2000s archive. Details reflect the PAL release as catalogued at the time.

Official fact sheet

A highly accessible addition to the GT franchise set to broaden the appeal of the series, GT Concept is aimed at those who may find the investment of time and skill necessary to get the best out of the full Gran Turismo experience slightly daunting. It therefore abandons Gran Turismo Mode in favour of an instant-fix, arcade approach, which ensures that even the most inexperienced gamer can jump straight behind the wheel and accelerate away.

  • This doesn’t mean that corners have been cut. If anything, many of the features of Gran Turismo 3 have been improved upon, with minor gameplay and graphical tweaks – until you’ve seen a car in Gran Turismo, you won’t believe how good they can look in a game. And the whole game has been put together with the perfectionism and attention to detail that millions of petrol-heads now automatically associate with the Gran Turismo series.
  • It also means you still get the enormous variety of cars to drive that you’ve come to expect, with close to a hundred models to choose from, contributed by major manufacturers from Japan, Europe, Korea and the USA. In keeping with the game’s title, however, a number of them are concept cars, of the type normally only seen at motor shows – the kind nobody usually gets to drive. As well as the awe-inspiring concept cars, there is the usual range of production models, as well as race-developed variations, full-on racing cars, rally cars and fantasy models.

Screenshots (19 Mar-2005)

Videos

Trailer
Gameplay Video
Trailer

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