
Atelier Iris 3: Grand Phantasm
About Atelier Iris 3: Grand Phantasm
From the archive
This is the original PS2Home fact sheet for Atelier Iris 3: Grand Phantasm, preserved from the early-2000s archive. Details reflect the PAL release as catalogued at the time.
Official fact sheet
Long ago, the power of alchemy allowed people to travel between different worlds through dimensional gates; however, with the collapse of the first great civilization, people lost the means to ?jump? worlds. A long time has passed since the great destruction and now people once again are unlocking the mystery surrounding the dimensional gates and adventuring to unforeseen territory, seeking the magical book of infinite wisdom.
- With the fast paced ACCB system, game battle sequences are ordered by cards that represent the characters? action order. The quicker the character, the faster their action turn comes around.
- An innovative change for Atelier Iris 3 is the introduction of a symbol encounter system. Players will no longer randomly encounter enemies, but visually confirm and engage them.
- Unlike previous Atelier Iris titles, the all-new Atelier Iris 3 adopts a guild quest system. With this system, players can easily accept quests and missions that the guild posts.
- Job class system ?Blades Master
- Comprehensive item/weapon crafting
- Breathtakingly beautiful animated artwork





