Customer Reviews: Read 23 more reviews...
NFS Undercover - Siock January 3, 2009 Hate this game, advertised everywhere giving it a great image, went and bought it from Argos 33.00, Boxing Day took it back, Refunded O.K.
Problems: Unable to view anything, Left or Right, Cars and other vehicles on the road, theres nothing there ??? Whats the point of putting real people in a game,
You can oviously see the developers rushed this game with no consideration for the buyers, did they even test the rubbish game? Hardly!
shockingly-bad graphics + performance December 29, 2008 Bought this yesterday and am ready to sell it..and very annoyed about spending 30 on this game. There really is no excuse for the jerky graphics and insensitive controls that this game offers. compared to something like racedriver grid, let alone GT5 prologue, it's like playing something from the 1990's. don't bother, save yourself some money!
Could have been much more! December 27, 2008 Like everyone else I followed the hype and bought the game. I've previously bought numerous NFS titles over the years and been impressed by most of them if not all. This is the first NFS I've bought for the ps3 and I thought that this is going to be even better than the ps2 versions.
Unfortunately the graphics don't appear to be any different to the previous releases, EA haven't utilised the ps3 capabilities at all, why I do not know. I agree with comments which say the game is quite easy with no option for difficulty levels which I think is a shame and could make the game much more appealing.
Frame rate is another issue I have in that I thought I was the only one having problems with this until I read some reviews afterwards and released this was obviously a much bigger issue, how can EA release a game with such problems?
I like the fact that they have re-introduced some parts from previous versions. It's more inline with the original NFS games, although there is room for improvement.
I think EA need to start developing this game for the ps3, utilisng what the ps3 is capable of, not just bringing out another NFS that was originally designed for the ps2 and just tweaked for the new format.
Extremely Average. That's what EA should stand for. December 27, 2008 And "extremely average" is a generous title.
I've completed the game, and here's my review, in bullet point form.
GOOD POINTS: - Graphics, despite what others say, are good. Car detail is great, your surroundings are nice to look at, even at high speed. It's mostly good. - It can be seriously fun. I use a Logitech Ge-Force steering wheel and it's immensely fun to play NFS with. But, without the wheel, I'm sure it's quite fun too... - It's addictive, until you get to around 70% of the story mode. The the progress up to 70% is quite fast - complete one mission and it goes up by 2% average. Until you get to the 70, when it goes up by about 0.2% for every finger you've lost through numbness having tried to progress so much. - Selection of cars is great, a very wide range of cars from hatchbacks, to muscle cars, to hyper cars, all of which are sorted into 4 tiers, that you unlock throughout the story. - Damage. You don't have to fix, and is automatically fixed for you when you complete whatever mission you were doing when you caused the damage. HORRAY! *Middle finger to Pro Street*
BAD POINTS: - The police. Every time I fail a mission, it's because of the insanely unrealistic omnipotence of the police. EA have really overdone it with the AI in this game. Mainly late into the story mode when you've picked up a super car, you're confronted with a massacring army of Porsche 911's, Nissan GTR's and jeeps that'll accelerate to 200mph faster than anything. I have no idea why the police have these cars, they just do, and it's a royal pain in the butt when you have 10 Porsche 911's chasing you with 1 minute to escape. A lot of the time it's impossible to escape police chases due to the somewhat immortality of the police, and when they "bust" you three times with the same car, you lose that car for good. Ridiculous. If I had to give one reason why you shouldn't buy this game, it'd be this. - Traffic. Perhaps I'm nitpicking, but in some missions on the highways/motorways, EA are just taking the piss with the amount of vehicles clogging up all three lanes. Not handy in high speed escape missions. - Mission difficulty. Albeit, I haven't checked if there's an "easy/normal/hard" mode changer, but I'm 99% certain there isn't. Some of the missions, except races, are pointless. One of the missions, called "Nick of Time", took me around 12 attempts. In brief, you are driving a stolen Mitsubishi Evo Lancer, which is crap btw, trying to evade the thousand police cars chasing you, without damaging the car severely, and once/if you're free of the cops, drive it to a garage - all in three minutes. I was considering chucking the disc out the window after about five go's. Another missions is involving some green, supposedly super car, that looks like a Zonda but isn't, not sure what it was, that is also stolen, must be driven for about 10 minutes worth of driving, avoiding a million cop cars, without damage, in a very constricting time limit. It was borderline impossible, and I'd still be stuck on that job if I hadn't accidentally yet proudly caused one of the police jeeps to topple over and block the dozen 911's chasing me. - The story mode, despite the slow progress mentioned above, is ridiculously short. Played it for, approx', 10 hours, was already at 90%. Luckily it's open world so even after completing it I'll still have something to do... - The race tracks. Some of them are practically designed just to make you smash into every bollard on the planet, some random oil barrels that just so happen to be sitting in the middle of a motorway, sharp corners not foreseeable and probably massive pink elephants blocking the way. Typically, during a race, you're given the wisest route to take, marked on the map. Of course, it's just telling you the quickest way to get to your destination, not the most practical nor convenient. With that being said, I refuse to count the number of times it's led me to some massive ramp where I cascade into a wall, flip over and lose first place, and thus, restarting the race. *Eats hand*
I'm very keen to try Midnight Club: Los Angeles, judging from the reviews, it's a Rockstar triumph over an EA epic fail. I haven't tried the game, but I would already suggest taking MC:LA over NFS. If EA had given the police a little less immortality, I would change my mind. Better luck next time EA...
Hard to tell if it is any good ... December 26, 2008 ... as it doesn't work properly. Mouse won't work, can't configure the controller, shabby graphics. Judging by the message boards, I'm not alone.
I'm no idiot with a PC - I build my own and everything I need to do, I do. But this one ...
Shabby QA, inept coding, cheap and nasty company. I suspect they knew exactly what they were releasing onto the market, and will fix it with patches. In other words, unpaid QA by mug punters rather than EA paying people to do it professionally.
Remember there's a recession on EA - you might just need to do your jobs properly. ___________ Supplement: okay, improving, I have managed to work my way around the controller problem. Still unpredictably lumpy performance in places (on a 3gig dual core system with an 8800 gts!) and the mouse still doesn't work. So now 2 stars.
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